Special rules are often incorporated into airsoft games in order to make basic games more interesting or to increase "longevity" with seasoned players. These may include Medic rules and rules regarding hits to one's equipment.
Examples of popular game rule modifiers include:
Medics
Selected players are able to heal the wounded or, revive the "dead" team mates, who must usually stay "dead" in place until they are "healed". Dead players may be allowed to crawl for a certain amount of time to a medic if they were shot in the leg.
Weapon hits
Sometimes players are required to switch to their side arm if they take a hit to their primary weapon, in contrast to normal play, where a hit to a player's equipment is the same as a hit to their body.
Ammo limits
Restrictions are made on the amount of ammo available per each team, player, base or round of play.
Mercy rules
Players who sneak up on opponents, or have come within a close distance of the opposing player (a close-range shot with many airsoft weapons will deliver a very painful hit), are given the option of eliminating them without firing by simply calling out, "surrender" or "mercy." However, some players do not abide by these surrender rules, so it is still an option to "light up" the oblivious player.
Respawn
Once you have died you may respawn after the end of a game or if a medic has "tended to your wounds"
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